LINUX VERSION RELEASED! More news, Update hiatus, Troubleshooting, Bugs, and More!


HELLO ONCE AGAIN!

WOW.  Two Devlog  updates IN THE SAME DAY! Even I'm surprised.  If you read the title of this Devlog, you would (and probably should) make the assumption that the LINUX 11 version of "Cell Theory" Has been released to the public. Our team realized that if we could try to export to Windows AND Linux, we would pretty much kill two birds with one stone in a metaphorical sense. Now, the linux version is dandy and all, but...


NO FUTURE UPDATES UNLESS NEEDED.

The team is taking a SERIOUS break from continuing work for the game. Why? because this project isn't supposed to be big. At the game's core, this is a small little project one of our team members was supposed to do for a class assignment. Our team only gave ideas and supported our friend who made this (Tob), along the way. So for that reason... we can't find ourselves working on this as some kind of bigger game. Now that the whole update thing is settled, It's time to talk about...



BUGS AND TROUBLESHOOTING 🐛

Bugs are usually gross in real life, and not a lot a lot of people like them. In games, they are a NIGHTMARE to deal with to both the producer AND the consumer. If there are ANY bugs in the game, or if there is something wrong with the versions (Mac, Windows, Linux), reply to a comment that we have put in the MAIN itch.io page.

Files

Cell_Theory_MAC.zip 64 MB
Dec 20, 2021
Cell_Theory_WINDOWS.zip 51 MB
Dec 21, 2021
Cell_Theory_LINUX.zip 90 MB
Dec 21, 2021

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